Changing the Gamer Stereotype

Gaming and Gamers have a social stigma attached. That stigma is that the typical gaming nerd spends most of their time indoors avoiding sunlight. While I personally know a few people like this, the belief that gaming is an activity solely for the socially awkward is outdated.


Ladies. Please.

Take the Nintendo Wii. A console designed primarily for social gaming in the presence of friends and family was the overall winner in sales during the console wars of 2005-2013. The Nintendo Wii has sold 20 million more than the PS3 and the Xbox 360 respectively. The gameplay in most of their top sellers was extremely simple and easy to pick up. Who doesn’t love dominating your friends in Super Smash Bros. Brawl?


Barrel roll this, B****!

What about those basement dwellers who live on their computers day and night? Surely they make up a significant portion of the gaming community? Well, let me spit some facts at you. Better yet, here’s a pretty picture.


Delicious statistics.

Seriously. The average gamer’s age is 35, and there is a 56/64 split between males and females who buy video games. Gaming is no longer a past time of the nerds. While the stereotype will obviously stick forever, and there will always be that sweaty neckbeard in the corner. Video Games are simply just another form of entertainment, and should be treated as such. The culture surrounding VideoGames is no longer fringe and confined to obscure corners of the net. Not saying those don’t exist, but, the culture of gaming is changing. Mobile gaming is up, your mum is more likely spending more time on candy crush than you are. Girls are more than likely kicking your ass in CoD, and kids are more likely to be insulting your mother on Xbox live. The face that girl gamers have had to deal with the “gamer girl” stereotype for so long is impressive. The misogynistic history of gaming culture is slowly shifting to the center as well.


Just as crass.

Steering clear of the “gamer girl” thing because that is a big can of worms. Seriously, there are countless other articles on the net that cover this better than I. The point is, is that the gaming stereotype has changed. The label ‘gamer’ has even been split into subcategories. There’s the hardcore gamer, retro gamer and the casual gamer. The gaming community is simply that, a community of like minded individuals who like to discuss and be passionate about something they like.


Just as legit as a book club.

You want sauce?


One thought on “Changing the Gamer Stereotype

  1. I think this shift in attitudes will accelerate soon as the early gamers are becoming parents and grandparents. Cinema is another relatively recent technological medium that’s now so ubiquitous that there’s no real stereotype of a film watcher. I wonder if its progression can be applied to the future of gaming in society?

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